It was during these formative years that the partnership first formed. Chad and Josh were both on the production line at Samuel Standish's Wheelery. Josh would hold the wheel in place and Chad would hammer on it with purpose. It was shortly thereafter that they realized that they knew nothing about putting wooden wheels on things. In truth, the two were nailing those wheels onto all manner of things that didn't call for them, including the wall of the building. It was at this point that Josh said, "Maybe we should work on creating something else." Chad agreed and replied, "What about developing games? We like doing that and there aren't any huge hammers or sharp metal spikes involved." Agreeing that this was their calling, the two strode forward to face destiny head on!
The two set to work creating a game company and that company came to be known as Salamander Games. Their first product was a work of drive and of learning and though the two made some missteps along the way in learning the game creation process, they surmounted all the impediments that stood in their way and published their first boardgame, Summonaria. Convinced that the journey had only made them wiser and more capable of putting together a quality gaming experience, the team went back to the drawing board and began working feverishly on other ideas.